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    The first community maps, MVP panel, and new video settings functionality were added to CS2
The first community maps, MVP panel, and new video settings functionality were added to CS2
Update CS:GO. Source: 7launcher.com

The first community maps, MVP panel, and new video settings functionality were added to CS2

Community Maps:

- Community maps Thera and Mills have been added to the Competitive, Casual, and Deathmatch modes.

Wingman Maps:

- Memento and Assembly have been added to the Wingman mode map pool.

Arms Race Map:

- Pool Day has been added to the Arms Race mode map pool.

Nuke:

- Fixed C4 stuck spots.

Ancient:

- Fixed C4 stuck spots, world holes, and unstable textures causing issues.

Vertigo:

- Fixed C4 stuck spots and clipping issues.

Anubis:

- Fixed grenade collision and clipping.

Interface:

- Updated MVP panel in all game modes.

- Premier matches now feature new animated MVP panels.

- Added new MVP conditions and adjusted previous MVP rules.

Gameplay:

- In Competitive Matchmaking, your rank for each map now reveals after winning two matches on that map.

Video Settings:

- Recommendations added:

  - Popup window recommending display refresh rate adjustment if set below maximum upon launch.

  - Popup window recommending NVIDIA G-Sync activation if detected but not enabled upon launch.

  - Popup window recommending V-Sync and/or NVIDIA Reflex activation if NVIDIA G-Sync is enabled upon launch.

- Removed "Main Menu Background Landscape" and "Check Background Landscape" video settings. These settings remain accessible in the main menu and inspection screen, respectively.

- "Refresh Rate" setting now shows the current display refresh rate in windowed and full-screen windowed modes.

- Removed "Laptop Power Savings" setting, which was never configurable in CS2.

- Added Frame Pacing section to additional video settings.

- Frame Pacing section includes the "NVIDIA G-Sync" line indicating the current display setting for G-Sync. This line may be hidden if using Vulkan visualization or a non-NVIDIA GPU.

- Frame Pacing section includes sliders for "Max Frames Per Second In-Game" and "Max Frames Per Second In Menu," controlling fps_max and fps_max_ui variables respectively.

- Default setting for "Max Frames Per Second In Menu" increased from 120 FPS to 200 FPS.

- Visual preview in the extended video settings menu now uses maximum FPS "In-Game" instead of maximum "In Menu" FPS setting.

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